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Zenzal
Mar 16, 2013 17:50:28 GMT -5
Post by zenzal on Mar 16, 2013 17:50:28 GMT -5
Zenzal James Ericson >> ALIAS; Zenzal >> AGE; 21 >> GENDER; male >> FACTION; Zeon >> RANK; cadet >> SEXUALITY; straight
– ✧ – >> APPEARANCE; Zenzal stands at 6'0" with short,spiky black hair and green eyes. He often wears a plain blue shirt with a brown zip up jacket,with a pair of white shoes and brown jeans, but at base he always wears the traditional OZ uniform
– ✧ – >> PERSONALITY; He is often calm and reserved however he can be sadistic if he is threatened and thus being forced into a fight
– ✧ – >> HISTORY; Optional.
– ✧ – >> NAME: - Zenzal >> GENDER: -male >> FACE CLAIM: -senji "crow" Kiyamasa
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Zenzal
Mar 22, 2013 15:51:09 GMT -5
Post by Leto - The Weird Prince on Mar 22, 2013 15:51:09 GMT -5
☆ ACCEPTED! Welcome to ms - saga!
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Zenzal
Mar 23, 2013 10:34:04 GMT -5
Post by zenzal on Mar 23, 2013 10:34:04 GMT -5
[atrb=border,0,true][atrb=width,424,true][atrb=vAlign,top][atrb=width,20%] displaying mobile suit unit LEOS general
Full Model || Edition || Mass - Production Unit || All Around Skill Level || Cadet Height || 15 meters. Weight || 67 tons. Armor Rating || 1,500 Thrusters || 1,500 Damage Output || 1000
Artillery
[Z]Heat Sword Type D III Type: Hand-held Damage: 2,500 (heated); 1,500 (unheated) Ammunition: - Cartridge Capacity: - Maximum Quantity: 2 Drawbacks: This weapon has a two turn usage, three turn recharge period. Cost: This is the latest in the line of heat swords, a battery powered weapon that uses a superheated blade to increase its slicing abilities. Forged from far superior alloys than that of the heat hawk and all of its predecessors, this weapons is the pinnacle of heat-weapon technology. Easily capable of slicing through less armored mobile suits, this weapon is an excellent close-range item to have. Upgrade(s): Damage Increase: +1,000 (heated); +500 (unheated) damage. Battery Proficiency: This increases the heat sword’s usage by +1, while decreasing its recharge time by -1.
100mm Machine Gun Type: Hand-held. Damage: 600 Ammunition: 20-shot magazine. Cartridge Capacity: 3 Maximum Quantity: 1 Drawbacks: Due to the increased power for longer range, this weapon requires the mobile suit to use both hands to fire it. Cost: Used primary in ground-side warfare during the One-Year War, the 100mm has a longer range than the 90mm and the beam spray gun, making it a decent choice if nothing better is available. It is compact and inexpensive, so it is frequently utilized as a backup weapon. Upgrade(s): Damage Increase: +300 damage
HFW-GR-MR82-90mm Machine Gun Type: Hand-held Damage: 400 Ammunition: 30-shot magazine. Cartridge Capacity: 3 Maximum Quantity: 2 Drawbacks: This is a mid to close range weapon. Cost: A moderately powerful weapon of bullpup layout, mostly replaced by various beam rifle designs. Using explosive propellants and metal slugs, it is relatively simple to counter a bullet, and most mobile suits will take a lot of ammo to put down. The 90mm is often carried by mobile suits which have artillery or sniper weapons that are clumsy in close range engagements, or by second-line units with few beam weapons in supply. Upgrade(s): Damage Increase: +200 damage Cartridge Increase: +2 cartridges
Extras
• Any other info you'd like to add • like available upgrades • gundam specifics • or possible customization
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